Blender V4.5
fallback_display_cpu_processor.cc File Reference

Go to the source code of this file.

Namespaces

namespace  blender
 
namespace  blender::ocio
 

Functions

std::shared_ptr< const CPUProcessorblender::ocio::create_fallback_display_cpu_processor (const Config &config, const DisplayParameters &display_parameters)
 

Variable Documentation

◆ exponent

◆ matrix

float3x3 matrix = float3x3::identity()

Definition at line 53 of file fallback_display_cpu_processor.cc.

Referenced by BCSample::add_bone_matrix(), SkinInfo::add_joint(), add_primitive_cube_gizmo_exec(), blender::apply_gradient_tint(), blender::apply_stroke_transform(), bc_is_animated(), BKE_boundbox_minmax(), BKE_volume_density_scale(), blf_glyph_transform_monospace(), blf_glyph_transform_width(), BLI_rctf_transform_calc_m3_pivot_min(), BLI_rctf_transform_calc_m4_pivot_min(), BLI_rctf_transform_calc_m4_pivot_min_ex(), blender::bke::build_point_matrix(), blender::io::fbx::calc_bone_pose_matrix(), blender::geometry::ngon::calc_corner_tris(), blender::ocio::calculate_white_point_matrix(), blender::nodes::node_fn_invert_matrix_cc::InvertMatrixFunction::call(), blender::nodes::node_fn_separate_matrix_cc::SeparateMatrixFunction::call(), convert_camera_transform(), convert_transform(), HDCYCLES_NAMESPACE_OPEN_SCOPE::convertMatrixFromCycles(), HDCYCLES_NAMESPACE_OPEN_SCOPE::convertMatrixToCycles(), HDCYCLES_NAMESPACE_OPEN_SCOPE::convertMatrixToCycles(), 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