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Blender V4.5
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#include <IO_fbx.hh>
Public Attributes | |
| char | filepath [FILE_MAX] = "" |
| float | global_scale = 1.0f |
| eFBXVertexColorMode | vertex_colors = eFBXVertexColorMode::sRGB |
| bool | validate_meshes = true |
| bool | use_custom_normals = true |
| bool | import_subdivision = false |
| bool | use_custom_props = true |
| bool | props_enum_as_string = true |
| bool | ignore_leaf_bones = false |
| bool | use_anim = true |
| float | anim_offset = 1.0f |
| ReportList * | reports = nullptr |
| float FBXImportParams::anim_offset = 1.0f |
Definition at line 39 of file IO_fbx.hh.
Referenced by blender::io::fbx::FbxImportContext::import_animation().
| char FBXImportParams::filepath[FILE_MAX] = "" |
Definition at line 28 of file IO_fbx.hh.
Referenced by blender::io::fbx::FbxImportContext::FbxImportContext().
| bool FBXImportParams::ignore_leaf_bones = false |
Definition at line 36 of file IO_fbx.hh.
Referenced by blender::io::fbx::ArmatureImportContext::create_armature_bones().
| ReportList* FBXImportParams::reports = nullptr |
| bool FBXImportParams::use_anim = true |
Definition at line 38 of file IO_fbx.hh.
Referenced by blender::io::fbx::FbxImportContext::import_animation().
| bool FBXImportParams::use_custom_props = true |
Definition at line 34 of file IO_fbx.hh.
Referenced by blender::io::fbx::ArmatureImportContext::create_armature_for_node(), blender::io::fbx::FbxImportContext::import_cameras(), blender::io::fbx::FbxImportContext::import_empties(), blender::io::fbx::FbxImportContext::import_lights(), and blender::io::fbx::FbxImportContext::import_materials().
| eFBXVertexColorMode FBXImportParams::vertex_colors = eFBXVertexColorMode::sRGB |