Blender V4.5
GPUUniformAttr Struct Reference

#include <GPU_material.hh>

Public Attributes

GPUUniformAttrnext
 
GPUUniformAttrprev
 
char name [68]
 
uint32_t hash_code
 
bool use_dupli
 
short id
 
int users
 

Detailed Description

Definition at line 246 of file GPU_material.hh.

Member Data Documentation

◆ hash_code

uint32_t GPUUniformAttr::hash_code

Hash of name[MAX_CUSTOMDATA_LAYER_NAME] + use_dupli.

Definition at line 252 of file GPU_material.hh.

Referenced by gpu_node_graph_add_uniform_attribute(), and GPU_uniform_attribute().

◆ id

short GPUUniformAttr::id

Definition at line 256 of file GPU_material.hh.

Referenced by gpu_node_graph_add_uniform_attribute().

◆ name

char GPUUniformAttr::name[68]

◆ next

GPUUniformAttr* GPUUniformAttr::next

Definition at line 247 of file GPU_material.hh.

Referenced by gpu_node_graph_add_uniform_attribute(), and uniform_attr_list_cmp().

◆ prev

GPUUniformAttr * GPUUniformAttr::prev

Definition at line 247 of file GPU_material.hh.

◆ use_dupli

bool GPUUniformAttr::use_dupli

◆ users

int GPUUniformAttr::users

Definition at line 257 of file GPU_material.hh.

Referenced by gpu_node_graph_add_uniform_attribute().


The documentation for this struct was generated from the following file: